

Having a 3 open block space between rooms provides better air flow for Oxygen. Dupes can jump one space, land on the ladder, and go to the next room. Room 1 ends, empty tile, ladder, empty tile, room 2. You need enough space in each room for items, and decor, while enough space between rooms to allow for airflow (thus needing less O2 producing items.) Creating a 3 block space between rooms. It’s not needed right now unless you run into Morbs.īase Design – Base design is important. If you have all tile underneath them, the Hatch’s never go to sleep. If you build a storage compartment near them, and fill it with dirt you can feed them to keep making you coal. Coal is used for power generation a few cycles in via Coal Generator. Create pits toward the bottom of your base for food/CO2 storage.įood/Item Transfers – If you set your new Rations Box/Storage Container to Priority 6, and a different one has a lower Priority, your Dupes will automatically transfer the items in them.ĭon’t kill Hatch’s – Seriously, don’t kill them.

If you place your Rations Box fully submerged in CO2, the food inside of it will not rot.ĬO2 is heavier than O2 – Assuming you have O2 generation in your base, CO2 will sink downward. This also applies to food that has been harvested, and cooked.ĬO2 is Sterile – Food does not rot in a sterile environment. The advice is still valid through the Oil Update.įood Management – If you set your Rations Box to Priority 6, when you dig up food while exploring, your Dupes will automatically bring it to the box. Toggling this mode on will make your dupes invincible. Toggling this mode on makes the game run as fast as your computer’s CPU can handle. Spawns a new randomly generated dupe at the location of the mouse cursor. Teleports the selected dupe, critter, plant or building to the location of the mouse cursor. These research subjects will stay fully researched after DebugInstantBuildMode is toggled off.

Toggling this mode on has several effects: Lets you save areas of a world as a template file, then later load and paste the template.Lets you copy/paste areas of a world, including buildings with their settings/contents and critters, but not including dupes.Allows you to “paint” solids and gasses.The primary debugging mode is turned on and off with Backspace (the first time it’s turned on after loading a game it might take a few seconds to appear, depending upon the speed of your computer). The various things you can do with debugging.
